Upgrade 2.0.
parent
2e5223c645
commit
1dc788f79f
@ -0,0 +1,108 @@
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#include "MultiTimer.h"
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#include <stdio.h>
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// Timer handle list head.
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static MultiTimer* timerList = NULL;
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// Timer tick
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static PlatformTicksFunction_t platformTicksFunction = NULL;
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/**
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* @brief
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*
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* @param ticksFunc
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* @return int
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*/
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int MultiTimerInstall(PlatformTicksFunction_t ticksFunc)
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{
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platformTicksFunction = ticksFunc;
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return 0;
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}
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/**
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* @brief Initializes the timer struct handle.
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* @param handle: the timer handle strcut.
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* @param timeout_cb: deadline callback.
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* @param repeat: repeat interval time.
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* @retval None
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*/
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int MultiTimerInit(MultiTimer* timer, uint32_t period, MultiTimerCallback_t cb, void* userData)
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{
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if (!timer || !cb) {
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return -1;
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}
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timer->callback = cb;
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timer->userData = userData;
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timer->period = period;
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return 0;
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}
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/**
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* @brief Start the timer work, add the handle into work list.
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* @param handle: target handle strcut.
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* @param deadline: Set the start time.
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* @retval 0: succeed. -1: already exist.
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*/
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int MultiTimerStart(MultiTimer* timer, uint32_t startTime)
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{
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timer->deadline = platformTicksFunction() + startTime;
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// Insert timer.
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MultiTimer** nextTimer = &timerList;
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for (;; nextTimer = &(*nextTimer)->next) {
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if (!*nextTimer) {
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timer->next = NULL;
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*nextTimer = timer;
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break;
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}
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if (timer->deadline < (*nextTimer)->deadline) {
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timer->next = *nextTimer;
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*nextTimer = timer;
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break;
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}
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}
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return 0;
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}
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/**
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* @brief Stop the timer work, remove the handle off work list.
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* @param handle: target handle strcut.
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* @retval None
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*/
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int MultiTimerStop(MultiTimer* timer)
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{
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MultiTimer** nextTimer = &timerList;
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// Find and remove timer.
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for (; *nextTimer; nextTimer = &(*nextTimer)->next) {
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MultiTimer* entry = *nextTimer;
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if (entry == timer) {
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*nextTimer = timer->next;
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break;
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}
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}
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return 0;
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}
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/**
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* @brief main loop.
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* @param None.
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* @retval None
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*/
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void MultiTimerYield(void)
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{
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MultiTimer* target = timerList;
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for (; target; target = target->next) {
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if (platformTicksFunction() >= target->deadline) {
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if (target->period == 0) {
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MultiTimerStop(target);
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} else {
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target->deadline = platformTicksFunction() + target->period;
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}
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target->callback(target, target->userData);
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} else {
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break;
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}
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}
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}
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@ -0,0 +1,38 @@
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#ifndef _MULTI_TIMER_H_
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#define _MULTI_TIMER_H_
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef uint64_t (*PlatformTicksFunction_t)(void);
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typedef struct MultiTimerHandle MultiTimer;
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typedef void (*MultiTimerCallback_t)(MultiTimer* timer, void* userData);
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struct MultiTimerHandle {
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MultiTimer* next;
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uint64_t deadline;
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uint32_t period;
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MultiTimerCallback_t callback;
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void* userData;
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};
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int MultiTimerInstall(PlatformTicksFunction_t ticksFunc);
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int MultiTimerInit(MultiTimer* timer, uint32_t period, MultiTimerCallback_t cb, void* userData);
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int MultiTimerStart(MultiTimer* timer, uint32_t startTime);
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int MultiTimerStop(MultiTimer* timer);
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void MultiTimerYield(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -1,118 +0,0 @@
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/*
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* Copyright (c) 2016 Zibin Zheng <znbin@qq.com>
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* All rights reserved
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*/
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#include <stdio.h>
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#include "multi_timer.h"
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//timer handle list head.
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static struct Timer* head_handle = NULL;
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//Timer ticks
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//static uint32_t _timer_ticks = (1 << 32)- 1000; // only for test tick clock overflow
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static uint32_t _timer_ticks = 0;
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/**
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* @brief Initializes the timer struct handle.
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* @param handle: the timer handle strcut.
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* @param timeout_cb: timeout callback.
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* @param timeout: delay to start the timer.
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* @param repeat: repeat interval time.
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* @param arg: the input argument for timeout_cb fucntion.
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* @retval None
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*/
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void timer_init(struct Timer* handle, void (*timeout_cb)(void *arg), \
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uint32_t timeout, uint32_t repeat, void *arg)
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{
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// memset(handle, sizeof(struct Timer), 0);
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handle->timeout_cb = timeout_cb;
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handle->timeout = timeout;
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handle->repeat = repeat;
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handle->cur_ticks = _timer_ticks;
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handle->cur_expired_time = handle->timeout;
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handle->arg = arg;
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//printf("cur_ticks: %u, cur_expired_time: %u, _timer_ticks: %u, timeout: %u\r\n",
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// handle->cur_ticks, handle->cur_expired_time, _timer_ticks, timeout);
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}
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/**
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* @brief Start the timer work, add the handle into work list.
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* @param btn: target handle strcut.
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* @retval 0: succeed. -1: already exist.
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*/
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int timer_start(struct Timer* handle)
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{
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struct Timer* target = head_handle;
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while(target) {
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if(target == handle) {
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return -1; //already exist.
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}
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target = target->next;
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}
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handle->next = head_handle;
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head_handle = handle;
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return 0;
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}
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/**
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* @brief Stop the timer work, remove the handle off work list.
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* @param handle: target handle strcut.
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* @retval 0: succeed. -1: timer not exist.
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*/
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int timer_stop(struct Timer* handle)
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{
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struct Timer** curr;
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for(curr = &head_handle; *curr;) {
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struct Timer* entry = *curr;
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if(entry == handle) {
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*curr = entry->next;
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//free(entry);
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return 0; // found specified timer
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} else {
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curr = &entry->next;
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}
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}
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return 0;
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}
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/**
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* @brief main loop.
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* @param None.
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* @retval None
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*/
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void timer_loop(void)
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{
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struct Timer* target;
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for(target = head_handle; target; target = target->next) {
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/*
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More detail on tick-clock overflow, please see https://blog.csdn.net/szullc/article/details/115332326
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*/
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if(_timer_ticks - target->cur_ticks >= target->cur_expired_time) {
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//printf("cur_ticks: %u, cur_expired_time: %u, _timer_ticks: %u\r\n",
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// target->cur_ticks, target->cur_expired_time, _timer_ticks);
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if(target->repeat == 0) {
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timer_stop(target);
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} else {
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target->cur_ticks = _timer_ticks;
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target->cur_expired_time = target->repeat;
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}
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target->timeout_cb(target->arg);
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}
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}
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}
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/**
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* @brief background ticks, timer repeat invoking interval nms.
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* @param None.
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* @retval None.
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*/
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void timer_ticks(void)
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{
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_timer_ticks += CFG_TIMER_1_TICK_N_MS;
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}
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@ -1,76 +0,0 @@
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/*
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* Copyright (c) 2016 Zibin Zheng <znbin@qq.com>
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* All rights reserved
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*/
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#ifndef _MULTI_TIMER_H_
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#define _MULTI_TIMER_H_
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#include <stdint.h>
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#include <stddef.h>
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/*
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It means 1 tick for 1ms.
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Your can configurate for your tick time such as 5ms/10ms and so on.
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*/
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#define CFG_TIMER_1_TICK_N_MS 1
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typedef struct Timer {
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uint32_t cur_ticks; /* Record current timer start tick */
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uint32_t cur_expired_time; /* Record current timer expired time */
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uint32_t timeout; /* Delay (xx ms) time to start tiemr */
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uint32_t repeat; /* Timer interval expired time (xx ms) */
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void * arg; /* Input argument for timeout_cb function */
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void (*timeout_cb)(void *arg); /* Timer expired callback function */
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struct Timer* next; /* Pointer to next timer */
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} Timer;
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* @brief Initializes the timer struct handle.
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* @param handle: the timer handle strcut.
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* @param timeout_cb: timeout callback.
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* @param timeout: delay to start the timer.
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* @param repeat: repeat interval time.
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* @param arg: the input argument for timeout_cb fucntion.
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* @retval None
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*/
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void timer_init(struct Timer* handle, void(*timeout_cb)(void *arg), \
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uint32_t timeout, uint32_t repeat, void *arg);
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/**
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* @brief Start the timer work, add the handle into work list.
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* @param btn: target handle strcut.
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* @retval 0: succeed. -1: already exist.
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*/
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int timer_start(struct Timer* handle);
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/**
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* @brief Stop the timer work, remove the handle off work list.
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* @param handle: target handle strcut.
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* @retval 0: succeed. -1: timer not exist.
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*/
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int timer_stop(struct Timer* handle);
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/**
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* @brief background ticks, timer repeat invoking interval nms.
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* @param None.
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* @retval None.
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*/
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void timer_ticks(void);
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/**
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* @brief main loop.
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* @param None.
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* @retval None
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*/
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void timer_loop(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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