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MultiTimer/MultiTimer.c

83 lines
2.2 KiB
C

#include "MultiTimer.h"
#include <stdio.h>
/* Timer handle list head. */
static MultiTimer* timerList = NULL;
/* Timer tick */
static PlatformTicksFunction_t platformTicksFunction = NULL;
int MultiTimerInstall(PlatformTicksFunction_t ticksFunc)
{
platformTicksFunction = ticksFunc;
return 0;
}
int MultiTimerStart(MultiTimer* timer, uint64_t timing, MultiTimerCallback_t callback, void* userData)
{
if (!timer || !callback ) {
return -1;
}
MultiTimer** nextTimer = &timerList;
/* Remove the existing target timer. */
for (; *nextTimer; nextTimer = &(*nextTimer)->next) {
if (timer == *nextTimer) {
*nextTimer = timer->next; /* remove from list */
break;
}
}
/* Init timer. */
timer->deadline = platformTicksFunction() + timing;
timer->callback = callback;
timer->userData = userData;
/* Insert timer. */
for (nextTimer = &timerList;; nextTimer = &(*nextTimer)->next) {
if (!*nextTimer) {
timer->next = NULL;
*nextTimer = timer;
break;
}
if (timer->deadline < (*nextTimer)->deadline) {
timer->next = *nextTimer;
*nextTimer = timer;
break;
}
}
return 0;
}
int MultiTimerStop(MultiTimer* timer)
{
MultiTimer** nextTimer = &timerList;
/* Find and remove timer. */
for (; *nextTimer; nextTimer = &(*nextTimer)->next) {
MultiTimer* entry = *nextTimer;
if (entry == timer) {
*nextTimer = timer->next;
break;
}
}
return 0;
}
int MultiTimerYield(void)
{
MultiTimer* entry = timerList;
for (; entry; entry = entry->next) {
/* Sorted list, just process with the front part. */
if (platformTicksFunction() < entry->deadline) {
return (int)(entry->deadline - platformTicksFunction());
}
/* remove expired timer from list */
timerList = entry->next;
/* call callback */
if (entry->callback) {
entry->callback(entry, entry->userData);
}
}
return 0;
}