Corrected some typos in the README.

pull/19/head
Christophe Favergeon 4 years ago
parent 3f95fbca89
commit 0dc58a2e89

@ -59,7 +59,7 @@ When float are used, then the fpu should be selected to ensure that the compiler
When building with Helium support, it will be automatically detected by CMSIS-DSP. For Neon, it is not the case and you must enable the option `-DARM_MATH_NEON` for the C compilation. With `cmake` this option is controlled with `-DNEON=ON`. When building with Helium support, it will be automatically detected by CMSIS-DSP. For Neon, it is not the case and you must enable the option `-DARM_MATH_NEON` for the C compilation. With `cmake` this option is controlled with `-DNEON=ON`.
* `-DARM_MATH_LOOPUNROLL` can also be used when compiling with cmake * `-DLOOPUNROLL=ON` can also be used when compiling with cmake
* It corresponds to the C options `-DARM_MATH_LOOPUNROLL` * It corresponds to the C options `-DARM_MATH_LOOPUNROLL`
Compilers are doing unrolling. So this option may not be needed but it is highly dependent on the compiler. With some compilers, this option is needed to get better performances. Compilers are doing unrolling. So this option may not be needed but it is highly dependent on the compiler. With some compilers, this option is needed to get better performances.
@ -75,6 +75,8 @@ The library is doing some type [punning](https://en.wikipedia.org/wiki/Type_punn
This optimization will **not** occur when `-fno-builtin` is used and it will have a **very bad** impact on the performances. This optimization will **not** occur when `-fno-builtin` is used and it will have a **very bad** impact on the performances.
Some compiler may also require the use of option `-munaligned-access` to specify that unaligned accesses are used.
## How to build ## How to build
The standard way to build is through the [Open CMSIS-Pack](https://www.open-cmsis-pack.org/) included in the repository (or available in your IDE). The standard way to build is through the [Open CMSIS-Pack](https://www.open-cmsis-pack.org/) included in the repository (or available in your IDE).

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